It comes with a really powerful smoke ability which is just a get out of jail free card. The flak halftrack shouldn't be getting torn apart by AT. If they're coming from multiple directions, then if you can suppress 1-2 squads, you're still taking them out of the fight. If they're blobbing without thought, a well placed MG slightly behind your infantry (whether you're pushing or defending) will do they trick. It does that well enough to be worth getting. MG 34 doesn't need to do a lot of damage, it just needs to suppress. Is it all allied factions or just the UK? Guides: Official Beginners Guide - Steam guides - COH2.ORG guides - Micro Tips & Tricks SeriesĬustom Hotkeys scripts and windowed borderless
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